Alcatraz

Name: Alcatraz (unkown last name)

Origin: Crysis

Classification: Former Human Marine Force Reconnaissance, now state of the art Cybernetically enhanced Human fighting a resistance against the Ceph

Gender: Male

Age: 23

Powers and Abilities: Superhuman strength, jump, durability, speed, stamina and endurance, slight regeneration through defriblilator, skilled marksman, and presumed Marine Force Reconnaissance stealth techniques (though this was never used), with the consumption of the Nanosuit 2.0s' energy cells he can perform more advance abilities; invisibility, limited indestructibility, Visor Mode; instant in intelligence, and tactical information including visuals on items of importance which vary from corpses, weapons, ammo, conduits, consoles, objective points, etc, which can all be scanned for details, as well as tagged to be tracked as they traverse the environment, this mode also filters out any ambient noises, and enhanced sensory perception, other advanced abilities include a temperary increase in strength, and Nanovision which essentially is a thermal vision mode

Weaknesses: When the Nanosuit 2.0 is low on energy he can't use any of its more advanced abilities, his slight regeneration can only keep him alive while the Nanosuit 2.0 is on, and when and if he ever removes it he will probably die due to his wounds being sealed with the Nanosuit 2.0s' advanced CryFybril.

Destructive Capability: Wall/ Tree Level with the Nanosuit 2.0, depending on which weapon he is using it can be anywhere from Street Level to Small Building Level

Range: Average Haman Melee Range with the Nanosuit 2.0, can go up to Several Hundred Meters with one of the long range rifles

Lifting Strength: Class 1 - 5 Superhuman L. Strength (Can rip a presumably steel turret from its position on the top of military vehicles which weight somewhere in excess of 227 kg.)

Striking Strength: Class 1 - 5 Superhuman S. Strength (Can punch his enemies, several meters back with punches)

Durability: Small Building Level without using Armor Mode, while in Armor Mode he can take essentially unlimited amounts of damage for a very limited time

Speed: Slight Superhuman Running Speed and Presumed Supersonic Reaction Speed (He can clearly see bullets fired)

Stamina: Slight Superhuman (Able to do very long missions without any rest except when talking to Gould)

Intelligence: With the Nanosuit 2.0 he is an almost perfect strategist and tactician, experience fight in wars including an almost solo war against the Ceph

Standard Equipment: Scar Assault Rifle

 Notable Attacks/ Techniques :

Stealth Mode: Nanofibers on the suit's surface dynamically scan the surrounding area and feed it onto the suit skin in full depth, cloaking the wearer, in addition to suppressing any sounds made by wearer movement.

Armor Mode: Suit power is diverted to the CryFibril nano-muscle to deflect incoming high-speed objects by tightening of the suit's outer weave and increasing suit armor density, blunt trauma and energy blasts are also absorbed.